📊 Phase-by-Phase Progression Guide

Phase 1: Early Game Foundation

1-20 (20 points)

Survival basics + Mobility primary investment

🎯 Focus: Survival & Mobility

Agile Croucher survival +1

Unlock Survival branch

Revitalizing Squat survival +1

Stamina regeneration while crouched

In-round Crafting survival +1

Unlock field crafting

Nimble Climber mobility +1

Unlock Mobility branch

Marathon Runner mobility +5

Max movement stamina cost reduction

Youthful Lungs mobility +5

Max stamina increase

Used To The Weight conditioning +5

Max equipment weight optimization

Gentle Pressure conditioning +1

Noise reduction when breaching

Cumulative: / 75 points
Distribution: Conditioning 2 Mobility 13 Survival 5

Phase 2: Mid Game Survival Focus

21-50 (30 points)

Complete Survival tree for full looting capabilities

🎯 Focus: Survival

Proficient Pryer conditioning +3

Breach speed optimization

Looter's Instincts survival +5

Max loot speed

Silent Scavenger survival +1

Noise reduction while looting

Agile Croucher survival +3

Continue crouch movement speed

Revitalizing Squat survival +3

Continue stamina regeneration

Suffer In Silence survival +1

Noise reduction when critically hurt

Good As New survival +1

Stamina regen while healing

Broad Shoulders survival +5

Max inventory capacity

Stubborn Mule survival +5

Max carrying capacity

Slip and Slide mobility +3

Slide distance optimization

Cumulative: / 75 points
Distribution: Conditioning 6 Mobility 5 Survival 19

Phase 3: Late Game Mobility & Conditioning

51-75 (25 points)

Heroic Leap maxed and final defense capabilities

🎯 Focus: Mobility & Conditioning

Slip and Slide mobility +2

Complete slide distance

Carry The Momentum mobility +1

Sprint stamina after dodge roll

Effortless Roll mobility +1

Dodge roll distance

Heroic Leap mobility +5

Max sprint dodge roll distance

Proficient Pryer conditioning +2

Complete breach speed

Blast-Born conditioning +1

Explosion resistance

Fight Or Flight conditioning +3

Stamina regeneration when critically hurt

Survivor's Stamina conditioning +1

Stamina regen when critically hurt

A Little Extra conditioning +1

Shield capacity

Loaded Arms conditioning +1

Weapon weight optimization

Crawl Before You Walk mobility +1

Crawl speed

Vigorous Vaulter mobility +1

Vault speed

Nimble Climber mobility +4

Max climbing speed

Traveling Tinkerer survival +1

Capstone skill: Additional crafting options

Cumulative: / 75 points
Distribution: Conditioning 6 Mobility 17 Survival 2